Wednesday, 15 October 2014

The Heliotech

I'm pretty nervous about posting this. It's a lot of experiments all rolled together but, in the name of progress and creativity: Fuck it.

1. I wrote something. This isn't particularly new, but I'm a  designer not a writer, so it feels weird putting it into the public realm.
2. I've decided to learn a bit of video editing, and experimented on this, so I needed a narrative illustration and a voice.
3. The illustration is loose, but narrative stuff is tricky for me. I much prefer drawing an object plonked in the center of a page!
4. I had to read! Out loud! Do I really sound like this? Shit.

Sunday, 12 October 2014

Neutrino Deadline

Here's a nice lady with some neutrino nunchaku. Or a "neutrino deadline" as it is know due to its inevitability of killing the user. (Trevor Claxton inspired style)

Self critique: I like the body and the general overall vibe, but I ran out of design a bit on the hands and legs. The white material came out of a plastic wrap filter on Photoshop, so not entirely from my material rendering skills. Going to park the drawing, and maybe save it for a later date.

Wednesday, 1 October 2014

Big Up 3D Printing

Partly inspired by Al Crutchley's massive machines, and partly just because I thought I'd better draw one before it becomes a popular uni project - an industrial 3D printing vehicle - Mainly used for building low cost housing in developing countries, possibly after earthquakes etc.

It should have a small drone to load the front plough material into the hopper too, but I need to go to bed.

Sunday, 14 September 2014


I'm not sure you're taking this pirate business very seriously. 

Friday, 5 September 2014

Light Modification

Just messing around a bit.

Monday, 1 September 2014


It's Batman! Did you guess? No? - That's why I wrote "Batman" on it. Just to be sure.

Something occurred to me a while back. Design sense counts two fold in every piece. First off, there is the design of the object which is being depicted. Secondly, there is the design of the overall piece. Personally (with my product design background) I have usually focused on the object being shown, and in my work this is important because the end user will never see your drawing. But, having done this piece (and the last one too) it was nice to relax about the actual character design and focus more on the drawing as an end product. Thus - Illustration... I guess.

Anywhoo, Batman. not as Art Deco as I remember or would like.

Wednesday, 27 August 2014

Half Life (3?) Fan Art

"Rise and shine, Mister Freeman. Rise and... shine. Not that I... wish to imply you have been sleeping on the job."

I always imagined Gordon Freeman to be pretty slender and light. Like he'd prefer to avoid a fight where possible, or just outsmart an enemy.

Thursday, 21 August 2014

Jimmy "The Fists" McKanik

I took this bloke a little further than normal - Only went and did a bloody pose sheet! He started off as a splurge trying to get used to the smudge tool, and although he's not very resolved I think enough if the impression is there.

Did I mention I have a Cintiq and a new PC? No? Well, I do, and it's flipping great!

Also, I've decided to leave a signature, because I've seen a few images floating around on the interwebs which look a bit ownerless.

Tuesday, 5 August 2014

Car 7

Not put a vehicle up in a while. Here're some safety triangles (no corners).

Monday, 4 August 2014

Mini and Mo

A friend of mine, Jolanta (Check her blog), drew a couple of monkeys a while back. I really like them, they've got a nice dynamic, so I thought I'd do a bit of fan art.

I tried to keep all angles with Mini, and a bit more swoopy and long limbed with Mo to exaggerate the differences between the two.

I used this tutorial by Sam Nielson (genius) to do the rendering, then carried on noodling away until I was happy.

So, basically, none of the work is mine! All credit to Jolanta and Sam Nielson.

Update. Creepy space cat for Lisa >